I have been playing video games since my sisters and I had a Nintendo 64 and drawing pretty much since the age of ten. It wasn't until high school I started to get serious about what it would be like to design video games!
I am a lifelong learner with a passion to use my creativity in fun and engaging ways!
The Lost Journal
A video game that helps young gaming audiences develop good mental health habits. Play as two characters who discover the majesty of the forest. Recording their journeys in your own personal, digital journal! Write, note-take, doodle, decorate with pressed flowers - enjoy using your journal as you take time to reflect on yourself as well.
Role: Game developer, co-founder
A coop, competitive space-based resource management, capture the flag-esk, twin-stick shooter. The goal of the game is to defeat your enemies, slay enemy pirates and steal fuel from your enemies. The main mechanic of the game is fuel management. Fuel drains quickly or slowly depending on your play style. Shooting enemies, moving your ship, everything costs fuel.
Role: 2D Artist
Team: Alex We
Reviving a lost age of classic shoot-em-ups, Syzygy allows players to interact with a little celestial friend in order to defeat enemies. Destroy enemies and blast them with stronger bullets with the help of the little friend! Timing your bullet to collide with the little friend boosts the damage you deal. Plus, you can use your little friend to shield attacks from enemies too!
Role: 3D arti